gamification
3 Ways for HR to Use the Metaverse
June 07 by Francesca Di MeglioGet ideas on how HR can use the Metaverse from HR and business leaders who responded to an HR Exchange Network question on Terkel.io.
Gamification, Microlearning, and Your Organization
October 03 by Francesca Di MeglioLearn about gamification, microlearning, and more as they relate to competency-based learning practices that HR leaders can deploy to instill a culture of continuous learning and improved employee eng...
The Jack-of-all-Trades Approach to Corporate Learning
November 13 by Mason StevensonSpecialized is quickly losing popularity in the corporate learning world. The future is all about agility and the need for generalists or the ‘jack-of-all-trades’ learner.
Top 10 Learning Technologies
August 08 by Mason StevensonThis HR Exchange Network infographic shares the top three technologies CLOs are investing and what technologies are getting attention from learning and development professionals.
Top 5 Learning & Development Trends of 2018
December 20 by Paris Armstrong 65825372018 was undoubtedly a year of change for Learning & Development Professionals. Rapidly developing technologies, coupled with emerging insights on the impact continuous learning strategies have on wor...
How Walmart used gamification to address safety practices
August 17 by HR Exchange Network Editorial TeamA case study about how Walmart used gamification to address safety practices.
Computer Based Simulation for Learning and Development
February 07 by Alexandra GuadagnoComputer based simulation is being recognized as one of the most viable tools for learning and development in a company. This edition of Editor’s Insights will discuss how organizations capitalize on...
Get In The Game—Unleash Winning Performance
July 17 by HR Exchange Network EditorGamification has everyone talking. This year it will also have 20 percent of Global 2000 organizations playing, and by 2014 this number is expected to rise to 70 percent. Surprisingly, this is good fo...